You may be familiar with kaizen, the Japanese practice of continuous improvement. You may be less familiar with its origins as an American concept brought to Japan after WW II by, among others, W. Edwards Demming.
No matter its origin or current chief practitioners, it’s on full display at Apple, where they’ve just released version 10.1.2 of Final Cut Pro X – and it’s impressive.
Say what you will about FCPX’s humble origins in iMovie (really?) or how it stacks up against Adobe Premiere Pro, Avid, any other number of advanced NLE’s or even pre-X FCP — this latest release shows once again how seriously Apple takes this product.
It’s all in the details now.
Steve Martin and Mark Spencer over at FCP.co provide a nice explanation of what’s new in 10.1.2 and focus especially on the new media management and audio capabilities. As an FCPX user myself, I’ve become keenly aware of the need to improve these areas of functionality (especially media management), and with 10.1.2, it seems Apple is addressing not only the shortcomings I experience when editing 1080, but anticipating what will be needed for 4K.
Bravo, Apple – and nice job, Steve and Mark.
What’s New in Final Cut Pro 10.1.2?
Apple has released its 12th update since launching Final Cut Pro X in June of 2011. While not every release has included new features, 12 updates in 3 years is still quite impressive, and Final Cut Pro X has matured remarkably in this time.
This latest release, version 10.1.2, includes workflow improvements and feature enhancements that should be welcomed by editors. Let’s see what’s changed.
That’s right – Apple has once again modified how Final Cut Pro X manages your media.
First, let’s take a look back: in the 10.1 release of Final Cut last December, Apple combined the project library and the event library into a single unified library that contains everything: events, projects, and media.
This change vastly simplified media management while still providing the flexibility to choose to copy your media into the library, leave it in place, or copy it to an external location. However, there were still some limitations. In particular, files that Final Cut Pro generated, like transcoded media and render files, were always stored in the library. Thankfully, this is no longer the case. But before we get to that, let’s look at a new pane in the Inspector called Library Properties which you use to set where your media will be stored.
When you create a new Library in 10.1.2, the Library Properties pane opens automatically in the Inspector – even if the Inspector was closed prior to creating the library. This new pane is the key to media management in 10.1.2.
At the top of the window is the name of the library and the name of the volume on which it is stored. In the area below Storage Locations you’ll see three subsections labeled Media, Cache and Backups.
Media includes not only files you import, including video clips, audio files, and graphics; it also includes transcoded media: the optimized or proxy files you can create either during or after import.
Cache includes render files, optical flow and stabilization analysis files, images of thumbnails, and clip waveforms – basically all the files generated by FCP X except for transcoded media.
Backups is exactly that – the location of your backup files. Remember, these are backups of the library database, not the media, so they are not very large.
By default, your Media and Cache files are stored inside the Library. Moving the pointer over the storage location reveals a tooltip that shows the file path of the media, cache, and backups.
Learn more about these new features on fcp.co's article “What's new in Final Cut Pro X 10.1.2 by Steve Martin and Mark Spencer”
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(cover photo credit: snap from fcp.co)